Servitor

Servitors are the game's base unit. They have 5 health, and cost one cognition point to summon, as well as when hit by a Necron attack generate one cognition point. They deal 1-2 physical damage in melee at level 1, and the Machine Spirit after 2 attacks grants bonus damage.

At level 2, they have 6 health, deal 2-3 damage, and gain a special Provocation ability that taunts enemies within 3 tiles of them, as well as granting them 1 phys and 1 energy resistance temporarily.

While weak, 2 servitors can defeat a Necron Warrior with relative ease by attacking and having attacks of opportunity being provoked, and unlike the other units, losing them does not take a refund away for keeping them alive, as they do not cost Blackstone to deploy on missions, and thus make good roster-filler.